Hobkin Piercings
100% from scratch rigged to fit the hobkin/hobkin redux (made by Hobbert hobkin not included). Made with physbones. The meshes are separated for easy toggleable/removeable customization.
Tutorial (not the same asset but the same process. You might have to put some bones in the exclusions.): https://youtu.be/BpXi6yx0wgc
((Warning))
Please import Poiyomi and VrcSdk 3.0 into your project before importing this package.
Rules:
Commercial use allowed (credit me)
No reselling just the piercings
Edit allowed
Don't claim as your own
Don't redistribute in servers
Don't upload to VrcMods or websites like that
You may use this on public models so long as you are not giving away the package for free.
Blendshapes (only needed for redux):
Snout Length
NoseSize
Mouth - Blep Open
Listing polygons here cuz there are a lot lol.
Redux:
All: 10,356
LEarChain: 4,080
LEarPost: 256
LEarRings: 480
NoseBridgePost: 256
NoseRing: 592
REarChain: 3,936
REarPost:256
REarRings: 480
Original:
All: 10,144
LEarChain: 3,888
LEarPost: 256
LEarRings: 480
NoseBridgePost: 256
NoseRing: 592
REarChain: 3,936
REarPost: 256
REarRings: 480
Thanks for stopping by :)
Fbx, Blend file, Unity Package